League Rules

WELLS AND DISTRICT SKITTLES LEAGUE RULES

01. That the league shall be called The Wells and District Skittles League, open
to teams within a 7 miles radius of Wells.
02. A committee consisting of Chairman, Vice Chairman, Secretary, Treasurer
and TEN members, from all divisions, to be elected at the annual general
meeting. A representative from each team (not necessarily the captain) must
attend the annual general meeting. Failure to do so will incur a fine of £5 (which
will be donated to a charity of the league’s choice) unless an apology is
registered with the secretary in advance of the meeting.
03. The committee shall reserve the right to accept or reject any application to
enter the league, shall be empowered to arrange fixtures for league matches, and
draws and alleys for all competitions. They shall have the power to decide
awards for winning teams, individual and four a side competitions, and runners
up to the afore mentioned, and to arrange for such awards to be presented. The
committee is also empowered to arrange the secretary’s and treasurers
honorariums, consider all protests, to elect an independent examiner to verify
the league accounts at the end of the season and to deal with any matter not
covered by these rules, such decisions to be final.
04. Each team entering the league shall pay an entry fee of £1-00, plus a
competition entry fee of £1-00.
05. Players can be registered at any time. The secretary to be informed of the
signing as soon as possible. A registration fee of 10 pence per player to be paid.
Any players will be allowed one transfer per season, a transfer fee of £1-50 to be
paid by the new team. Any player transferred, having taken part in a cup match,
shall not be allowed to play in further cup games for his new side.
06. A game shall consist of EIGHT MALE PLAYERS on each side, each player to
throw six hands of three balls per hand. Play to commence at 8.00pm SHARP,
unless both captains mutually agree a rearranged time. In the event of all players
not being on the alley by 8.30pm the captain of either side may ask for play to
commence, providing SIX PLAYERS of the opposite side are in attendance. FIVE
PINS will be allowed for each hand that a player is absent, to be added at the
completion of each complete hand (home and away). Player(s) may join the
game at any stage of the match, the score of five pins per hand played to stand.
In the event of a team being more than two players short when a captain
exercises his option, the game will not be played, and will be reported to the
secretary, who will make arrangements for the game to be played at another
date, the defaulting team to pay the whole of any expenses incurred, including
travel (if any), and shall also be fined £10-00. In no circumstances can either
team demand the points from any such fixture, or offer the points to the opposing
side.
07. A team unable to fulfil a fixture must inform the opposing captain, the
landlord of the alley concerned, and the league secretary AT LEAST 48 HOURS
BEFORE a match is due to be played. ALL GAMES CANCELLED INTHE FIRST HALF OF THE SEASON WILL INCUR A £20 FINE (if the game cancelled by the venues or due to mitigating circumstance the committee will decide the action)CAPTAINS WILL THEN HAVE 7 DAYS TO REARRANGE THE FIXTURE AND TO INFORM THE OPPOSING CAPTAIN, THE LANDLORD AND THE SECRETARY OF THE NEW DATE. ALL GAMES MUST BE PLAYED BY THE FIRST WEEK OF JANUARY. IF THE RULE IS ABIDED BY THE FINE IS REDUCED TO £10. CAPTAINS NOT ABIDING BY THIS RULE THERE TEAM WILL BE DEDUCTED 2 POINTS. Any postponement from January must be played by not later than the end of the next free week following postponement. If no date given a fine of £20 will be applied. All games must be played before the end of the season. If the alley is not available due to pre bookings (i.e. cup matches etc.), the secretary is to be
informed, and he will then rearrange any such game. In the event of any team or
individual not being able to participate in the 4 a side or individual competitions,
then the secretary must be informed AT LEAST 48 HOURS BEFORE THE MATCH
IS DUE TO BE PLAYED. Failure to do so will incur a fine of £20-00.
08. A match fee of £1-85 per player is to be collected by the captain of the
home team, making a match total of £29-60. (The total to be calculated at 8
players per team, irrespective of the number actually playing). The sticker up
shall be paid £20-00(£1.25 per man) and the remaining £9-60 to be paid to the treasurer as
league fees, on dates to be specified. In the Individual Competition or other
competitions where individual players take part, the scorer appointed by the
secretary shall be responsible for collecting sticker up fees and their distribution
as above. In Knock Out Cup games, the team drawn first shall be deemed the
home team in relation to the above. In the 4 a side competition the team drawn
first on the alley will be deemed the home team and will be responsible for
collecting and paying sticker up fees only. Any team failing to pay their dues on
the date specified by the treasurer shall be fined £10-00, AND THEY WILL BE
DEDUCTED 2 POINTS, and any team owing money at the end of the season
shall be barred from entering the league the following season.
09. Any team playing an illegible player shall be fined £10-00 and in the event
of the defaulting team winning or drawing the game, the points will be deducted.
10. Before any game shall commence, the 3 front pins shall be clearly marked,
the FRONT PIN to be a different colour to the other two.
11. A team winning a league match shall score two points, and in the event of
the game being drawn, each team shall score one point. Should any team drop
out of the league during the season, all points won from the defaulting team shall
be forfeited.
12. The game shall be started by the HOME TEAM, who will report the results
of the match, by telephone, text or email to the secretary giving names of players
and scores of under 30 or 60 and over. Results are to be with the secretary by no
later than MIDDAY on the Saturday after the match has been played. No
telephone calls are to be made after 11pm. In the event of Knock Out Cup
matches, the team drawn first shall be deemed the home team for the purpose of
this rule. A fine of £10 will be imposed on captains contravening this rule, plus
an additional £10 for every breach incurred.
13. The league will consist of six divisions. The league shall not exceed a total
of 84 teams at any time.
14. At the end of the season the leading TWO TEAMS from Divisions 2, 3, 4, 5
and 6 will be promoted, and the bottom TWO TEAMS in Divisions 1, 2, 3, 4 and
5 shall be relegated. In the event of the league being restructured, due to the
number of teams entering the league, extra teams may be promoted or relegated.
The top two teams shall be presented with awards. If the points of two or more
teams are equal at the top or bottom of the table in their respective divisions,
places will be determined by PIN MERIT, which shall be kept by the secretary
and published with the league tables. In the event of teams having equal points
and pin merit the results of the matches between the teams will decide finishing
positions, either by match points or if needed pin merit of these matches. In the
unlikely event of teams still being level then the total pins hit of the remaining
away matches will decide.
15. In the event of a tie in any Knock Out Cup, Individual and 4 A Side matches,
an additional hand or hands shall be played until a result is obtained.
16. No player shall step over the first white line, or deliver a ball over the second
white line, which shall be approximately six feet in front of the first line. Pins
knocked down by any ball that has hit the side Cush before hitting the frame
shall be deemed void, and will be reset, the ball being disallowed. Should a ball
or pin roll against the cush from out of the frame and then roll back into the
frame, any further pins knocked down shall be deemed to have fallen and will
not be reset. Any pins removed from their spots by either the ball or a rolling pin,
and failing to fall shall be left standing, providing they are still inside the frame.
Any pin moving outside the frame shall be deemed to have fallen and shall be
removed.
17. All disputes, protests or complaints about any match shall be made to the
secretary, in writing within 48 hours of the match, accompanied by a fee of £10-
00, which will be forfeited if the complaint is deemed frivolous.
18. In the event of lights failing during the match, the score shall stand, providing
FOUR COMPLETE HANDS have been completed. If fewer hands have been
played, the game shall be declared void and replayed at the earliest date
possible.
19. If a player has to leave a game due to an emergency (i.e. call out to Fire or
Ambulance Service needs etc.), he will be allowed five pins for each hand
absent, and may rejoin the game at any stage if he returns.
20. All cups held by winners shall be deemed the responsibility of the holder for
such time as any such cup is held. In the event of any loss or damage being
sustained whilst in a winner’s possession, the committee’s repairers shall repair
the damage or replace the trophy, the cost of such damage repair or replacement
being met by the holder concerned. All cups shall be returned to the secretary
on a date towards the end of the season to be specified, any holder being fined
£10-00 for failing to comply. Captains will sign a form supplied by the secretary
accepting responsibility for any trophy held by their team.
21. Individual Competition: – In the event of a player being unable to play due
to illness or accident, a substitute may be submitted at any stage of the
competition, the secretary being informed of any substitution. The substituted
player must continue for the rest of the competition.
22. The Albert Payne Trophy will be played for by the highest scoring individual
from among the home teams on each alley. In the event of that player not being
able to play then the second highest player from that alley will be permitted to
play.
23. The foregoing rules shall apply to all matches, whether league, Knock Out
Cup or any competition games organised by the league, and they shall only be
altered by written application to the annual general meeting. All previously
declared rules are declared void, and the foregoing will be applicable from the
start of season 2013 – 2014.
RULES FOR THE 4 A SIDE FRONT PIN COMPETITION
1. A team will consist of 4 players taken from all players signed on by the team.
2. The team drawn first on each alley will be deemed the home team and will
be responsible for the collection and paying of the sticker up fee, and sending
the result to the secretary.
3. The front pin must be knocked down by a ball before any score is recorded.
Any pins knocked down before the front pin is hit will be removed from the alley
and will not count towards the score. If the front pin is knocked over by a rolling
pin then that hand is deemed to be over and a score of zero is recorded.
4. If the first ball removes pins without hitting the front pin, and all the remaining
pins are cleared by the second ball for a “spare”, then only the pins that were
standing before the second ball was thrown will be respotted for the third ball.
5. In the event of a team being a player or players short at the start of the match
then a score of zero will be put against the absent player at the end of each
completed hand.
5. In the event of a tie between two sides after six hands, then all players will
throw an extra hand or hands until a winner emerges.